Independent studio

Pocket worlds built like physical tools.

We counter app store noise with self-funded, bespoke mechanics designed for mindful fifteen-minute sessions.

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Ads or timers

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Tactile physics

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Makers in Stockholm

Origins

Mechanical discipline in software form.

Our background is rooted in industrial design and physical prototyping. Before writing a single line of shader code, every puzzle piece is modeled in brass and wood to test weight, resistance, and human scale.

We operate independently to protect the pace of creation, ensuring every touch feels deliberate and unhurried.

Engineering pipeline

Four steps from brass to glass.

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Physical Prototyping

Custom Shaders

Haptic Tuning

Player Testing

Building mechanical mockups to test tactile interactions before touching software.

Writing lightweight rendering pipelines to achieve matte, paper-like surface finishes.

Recording physical relays and switches to calibrate precise, satisfying device feedback.

Refining pacing during commutes and quiet evenings to respect your attention.

Design conviction

When you remove artificial friction, energy bars, and flashing notifications, players finally experience true calm focus.

Lead Designer

Collaborate with our studio

Reaching out for publishing discussions or press kits.